![]() ![]() Battlefield Heroes and Battlefield Play4Free are a couple of other series offshoots, and certainly one possibility is that EA puts out another free-to-play Battlefield game at some point. The most notable contribution from a non-DICE studio was Battlefield Hardline, the weird cops-'n-robbers Battlefield that was led by Dead Space studio Visceral Games before it was shut down. But the departure of Gabrielson and appointment of new overseers-Zampella, Coutaz, Lehto, and Beede-does mark the present as a clear turning point for the series, which hasn't gone nearly as wild with spin-offs and expanded universe stuff as it could have over the past 19 years. Much of the other news relayed by GameSpot is vague: EA COO Laura Miele says the company is "all in" on Battlefield and wants to "unlock its enormous potential," which of course it does. Storytelling is clearly an important part of the series for lots of people, though, and that seems to be the job of Lehto's studio now. My first experience with the Battlefield series came nearly two decades ago with Battlefield 1942, which also had no singleplayer campaign, so I've always viewed them as unnecessary accessories. The omission of a singleplayer campaign has also been cited as a disappointment. Many players consider it a total failure, finding nothing redeeming in the new specialist characters, the larger but less dense maps, and the choice to drop certain Battlefield 1 and Battlefield 5 features. I continue to enjoy Battlefield 2042, which refocuses the series on scale while reducing its complexity in some ways, but it's been a contentious one, to say the least. Evan has helpfully explained how to manually fix the issue until DICE patches the patch's problem.) (For some PC players, the update broke their mouse input-oops. "We’re excited for the future and remained focused on supporting Battlefield 2042 in the years ahead," tweeted the studio.īattlefield 2042 got a big patch today with hundreds of tweaks and fixes, as well as some new options to mess with in Battlefield Portal. Gabrielson is staying at DICE for now to help with the transition. Before that, she worked on a number of Atari games. New DICE GM Rebecka Coutaz previously ran Ubisoft Annecy in France, which led development of Steep and contributed to The Division games and several Assassin's Creeds. Meanwhile, Gabrielson's decision to move on couldn't have been made suddenly, as his successor was immediately named. The positioning of Zampella as the new Battlefield overseer and Gabrielson's departure don't appear to have anything to do with the adversity Battlefield 2042 is currently facing in the Steam user reviews section, where its rating remains "mostly negative." Zampella had already been overseeing Ripple Effect, so while it's surprising that he's taking on so much responsibility on top of his duties as CEO of Apex: Legends and Jedi: Fallen Order developer Respawn, it was foreshadowed. "But I have now made one of the hardest decisions of my life, to leave DICE and Electronic Arts." "There have just been so many great memories working with our teams," said Gabrielson in a tweet. Outgoing GM Gabrielson has been working on the series since Battlefield 3. Whatever follows Battlefield 2042 in the main Battlefield series will presumably still come from Swedish studio DICE, at least in part, but with a new leader.
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